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All work / Interactive

Wow park

As part of Art&Code, our team delivered the engineering and software behind the Wow Park immersive amusement park in Kyiv and Odesa.

Challenges and goals

Project overview

Our team delivered the technical side of the project end to end: engineering the game mechanics, then building and installing the hardware and commissioning the software.

Software

Nine interactive zones bound together by a single story. Visitors create their own character, which comes to life on the wall and travels with them through the whole park. Each zone brings a new challenge and a new interaction with that same character.

Hardware

The installation runs on 18 projectors, 5 media servers and 10 mini PCs working as one system. Several mechanics required custom-built robots and bespoke devices that visitors operate during play.

The project took nearly a year. In that time every activity was integrated and tested, which is what kept the centre running without interruption — and its visitors happy.

Wow park